mutations

Mutations

**Mutations** are unique and visual transformations that significantly increase the selling price of [[Crops|crops]] when harvested.

Overview

Mutations are unique and visual transformations that significantly increase the selling price of [[Crops|crops]] when harvested.

Each [[Crops|crop]] can carry exactly one mutation at any given time. Mutations are calculated when a [[Crops|crop]] updates or upon harvest. The final crop sell value is determined by its base price multiplied by both its physical size scale and its mutation multiplier.

<u>Mechanics & Obtainment</u>

Mutations can be obtained in several distinct ways:

  • Random Growth/Harvest Chance: Standard [[Crops|crops]] have a base 1% chance to mutate upon harvest. Only specific, highly adaptable mutations can be triggered naturally during growth stages; the rest are strictly rolled during harvesting. (AKA. When you pick up your plant during a weather event, it has 1 final chance to adopt the mutation)
  • Special Seeds: Planting [[Gold Seed|Gold Seeds]] or [[Rainbow Seed|Rainbow Seeds]] guarantees a mutation on the grown [[Crops|crop]].
  • Weather & Celestial Events: Certain high-tier mutations can only occur during specialized global weather cycles on the [[Weather|Time & Weather Cycle]] page, such as Snowfall, Lightning storms, or Blood Moons.
  • Pet Modifiers: Pets like the [[Pets|Unicorn]] or [[Pets|Golden Dragonfly]] passively multiply the base mutation chances of crops in your garden.

List of Mutations

The charts below list all currently known mutations:<tabber> Standard = {| class="wikitable sortable" style="width:100%; text-align:center;" ! style="width:12%;" | Name ! style="width:15%;" | Appearance ! style="width:12%;" | Multiplier ! style="width:11%;" | Fruit Chance (Harvest) ! style="width:11%;" | Plant Chance (Growth) ! style="width:11%;" | Can Get on Growth? ! style="width:28%;" | Obtainment & Description |- | | | 10x | 1% (1/100) | 0.1% (1/1000) | Yes |

  • Planting a [[Crops|Gold Seed]] can give you a random seed with the gold mutation boosting chances for a gold fruit.
  • Random chance during standard gameplay or during a [[Weather|Goldmoon]] night event. |- | | | 30x | 0.33% (1/300) | 0.033% (1/3000) | Yes |
  • Planting a [[Crops|Rainbow Seed]].
  • Random chance during standard gameplay or [[Weather|Rainbow Weather]]. |}

|-| Environmental = {| class="wikitable sortable" style="width:100%; text-align:center;" ! style="width:12%;" | Name ! style="width:15%;" | Appearance ! style="width:12%;" | Multiplier ! style="width:11%;" | Fruit Chance (Harvest) ! style="width:11%;" | Plant Chance (Growth) ! style="width:11%;" | Can Get on Growth? ! style="width:28%;" | Obtainment & Description |- | | | 60x | 1% (1/100) | 0.1% (1/1000) | No |

  • Occurs randomly on crops during a [[Weather|Bloodmoon]] night event. |- | | | 25x | 0.33% (1/300) | 0.033% (1/3000) | No |
  • Occurs when lightning strikes active crops during a [[Weather|Lightning Storm]]. |- | | | 50x | 1% (1/100) | 0.1% (1/1000) | No |
  • Occurs randomly during a [[Weather|Starfall]] event. |- | | | 20x | 1% (1/100) | 0.1% (1/1000) | No |
  • Occurs randomly during a [[Weather|Snowfall]] event. |- | | | 40x | 1% (1/100) | 0.1% (1/1000) | No |
  • Occurs randomly during a [[Weather|Aurora]] event. |- | | | 60x | 1% (1/100) | 0.1% (1/1000) | No |
  • Occurs randomly during a [[Weather|Sunburst]] event. |}

|-| Unreleased = {| class="wikitable sortable" style="width:100%; text-align:center;" ! style="width:12%;" | Name ! style="width:15%;" | Appearance ! style="width:12%;" | Multiplier ! style="width:11%;" | Fruit Chance (Harvest) ! style="width:11%;" | Plant Chance (Growth) ! style="width:11%;" | Can Get on Growth? ! style="width:28%;" | Obtainment & Description |- | | | TBA | N/A | N/A | N/A |

  • Currently unreleased.
  • Has visual effects and a grayscale animation.
  • The appearance shown is virtually the same as the Rainbow vfx, so it might be wrong. |- | | | 5x | 1% (1/100) | 0.1% (1/1000) | Yes |
  • Currently unreleased.
  • Obtainment method TBA. |- | | | 5x | 1% (1/100) | 0.1% (1/1000) | No |
  • Currently unreleased.
  • Obtained from the Pizza Moon weather. Recolors crop sections into pizza. |- | | | 8x | 1% (1/100) | 0.1% (1/1000) | No |
  • Currently unreleased.
  • Obtained from the Chained Moon weather. Makes the plant have chain textures. |} </tabber>Additionally, the reason that the multipliers keep changing is because the files say one thing, but when people are testing them, their data gives back another number (whether or not it's right). To account for that, the multiplier in the parenthesis is what is shown in the game files.
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